Mastering Substance Painter: 3D Texturing from Basics to Advanced
- Description
- FAQ
- Reviews
This course, ‘Mastering Substance Painter: 3D Texturing from Basics to Advanced,’ is designed to equip you with all the necessary skills to become a proficient 3D texture artist. Through step-by-step guidance, you will start with the fundamentals of the Substance Painter interface, workflow, and essential tools. As the course progresses, you will learn to create and manage materials, utilize smart masks, and apply procedural texturing. Advanced lessons cover custom shader setups, export workflows for different engines, and optimization for real-time rendering. Each module features hands-on projects, real-world examples, and downloadable resources to reinforce your learning. Whether you’re aiming to enhance your game assets, animation models, or personal portfolio, this course will provide practical knowledge and creative techniques to bring your 3D models to life. By the end, you’ll be able to confidently use Substance Painter in both independent and collaborative projects, producing professional-grade textures for various platforms.
- Duration: 18 hours (self-paced)
- Level: Beginner to Advanced
- Access: Lifetime with updates
- Includes: Downloadable resources and project files
- A computer capable of running Substance Painter
- Installed copy of Adobe Substance Painter (trial or full version)
- Basic understanding of 3D modeling concepts
- Internet connection for course materials and updates
- Aspiring 3D artists and texture artists
- Game developers and animators
- Visual effects professionals
- Design students and hobbyists looking to expand their skill set